Platformers and Buttons
I'm trying to make a platformer with on screen controls like in the 'Official Cross-Platform Controller Template", but I've encountered a problem. I want my levels to be long, a bit like mazes or the Platformer Template and I can't figure out the best way to keep the buttons in the same place at all times.
I tried to constrain the x and y of the buttons to the position of the actor with some + and minuses to get them in position, but it doesn't look right and seems jittery. Anyone got any better ideas?
I tried to constrain the x and y of the buttons to the position of the actor with some + and minuses to get them in position, but it doesn't look right and seems jittery. Anyone got any better ideas?
Comments
cheers
Can't believe I never knew of that feature.