Tiles and RI

imGuaimGua Member Posts: 1,089
edited November -1 in Working with GS (Mac)
If use resolution independence I've better not use any tiles in my project?

Comments

  • PhoticsPhotics Member Posts: 4,172
    imGua said:
    If use resolution independence I've better not use any tiles in my project?

    Why not try it and test it :)

    I tested tiles recently and it seemed to work properly on iOS devices, but it gets confusing in regular preview mode... because it doesn't display properly there. It also seemed a bit too unstable, so I just skipped it.

    I think GameSalad should let you manually specify the Retina Display and Low Res graphics... and compress them once (not every time the game is built).
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