Need help with accelerometer
I'm making a game similar to froggy jump and i was setting up the accelerometer and i couldn't get the actor to move as smoothly as it does on froggy jump. i made rules like this:
>.1 then accelerate 180 at 250
>.09 accelerate 180 at 225
and so on to 0. and it wasn't as smooth as i was looking for. could anyone take a look at froggy jump and make a video or tell me how to make the actor moving that smooth??
>.1 then accelerate 180 at 250
>.09 accelerate 180 at 225
and so on to 0. and it wasn't as smooth as i was looking for. could anyone take a look at froggy jump and make a video or tell me how to make the actor moving that smooth??
Comments
Also, smoother movement can be obtained with proportional control. Perhaps something like:
>.5 then change attribute velocity.Y to 250*game.Accelerometer.Y
Hope this helps spark an idea.