Platformer with Pseudo 3d backgrounds.

ChimoruChimoru Member, PRO Posts: 137
edited November -1 in Working with GS (Mac)
I'm trying to make a platformer where the images in background move the slowest, and the images in the foreground move the fastest, relative to the player controlling the camera. So basically, as the player moves, the actors behind it move slower the further in the background they are to create a pseudo 3d effect.

Comments

  • JohnPapiomitisJohnPapiomitis Member Posts: 6,256
    search parallax scrolling in the new section of the gamesalad creator and you get some projects to look at

    cheers
  • ChimoruChimoru Member, PRO Posts: 137
    Neither of those work for an actor controlling the camera though.
  • StormyStudioStormyStudio United KingdomMember Posts: 3,989
    the theory is the same...
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