actors that trigger other actors?
eboy
Member Posts: 239
Can you use an actor as a trigger button to effect another actors behavior?
Comments
When collide with 1pixel actor Change attribute.
self.HP to game.HP
self. Damage to game.Damage
I won't get into why I needed this, but you see the point. You can make trigger actors that spawn on top of your recieving actor. The only rule you need in the trigger actor is:
Timer:
after .1sec (make sure completion is checked)
Destroy
Maybe this helps.
Cheers, Weswog
Cheers, Weswog