More actor or bigger graphics?
I want to clear out one thing.
For example.
6 actors with same graphics (256x256) is not good for fps but good for memory.
in comparison to:
2 actors with big textures (512x186).
I mean, if a want better fps, i better use less actors. If i want less memory usage, i can use lots of actors with same small graphics? Wright?
If you still don't understand my question. Look at this. http://i.piccy.info/i5/72/43/1894372/example.png
For example.
6 actors with same graphics (256x256) is not good for fps but good for memory.
in comparison to:
2 actors with big textures (512x186).
I mean, if a want better fps, i better use less actors. If i want less memory usage, i can use lots of actors with same small graphics? Wright?
If you still don't understand my question. Look at this. http://i.piccy.info/i5/72/43/1894372/example.png