Need Help In Increasing Difficulty
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The game I am making includes catching falling objects.
The idea I had in mind was that after every few objects fell, the rate they spawned at would speed up, which would make the game harder.
The only idea I had was I would multiply the rate that they fell by the amount I would want to fall before I increased the difficulty and then somehow make the objects speed in the rate at which they spawned.
The idea I had in mind was that after every few objects fell, the rate they spawned at would speed up, which would make the game harder.
The only idea I had was I would multiply the rate that they fell by the amount I would want to fall before I increased the difficulty and then somehow make the objects speed in the rate at which they spawned.
Comments
In the spawn actor
- Timer - For 30 sec
- - (input spawn rate)
- Timer - After 30 sec
- - Timer - For 30 sec
- - - (input spawn rate)
Repeat this to the desired speed...
Hope this is what you're looking for.
Cheers,
K
i have slightly the same game that O_Birch was talking about. and i have a question.. how can i set the rate of the spawner actor so that over time the falling object speeds ??
i have slightly the same game that O_Birch was talking about. and i have a question.. how can i set the rate of the spawner actor so that over time the falling object speeds ??