When you load a scene does game salad dump all memory of a previous scene or does it keep particular bits of memory. I am trying to get as much stability as I can.
I have a very large project (in my opinion) thats about 15-20mb and runs very smoothly on the iPhone. I don't think you have to worry about it.
SlickZeroHouston, TexasMember, Sous ChefPosts: 2,870
Changing scenes does clear up some memory, but it's different for every game. I've had good luck with it clearing out to original starting scene amount so far.
My game so far is 29.4 MB but I have a lot of animation and every scene change the Memory Usage goes up, or it just doesn't reset to its original starting memory.
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