Platform Game: Slopes

JoshKahaneJoshKahane Member Posts: 470
edited November -1 in Working with GS (Mac)
Hi

So I had a thought. Right now I don't think its possible, but it should be made so. Would add some nice variation to some games.

In my platform game I want to be bale to have slopes, like hills in my games. Just to add that variety, rather than flat ground all the time. So that when my character walks down a slop he would tilt forward and walk down or tilt up and walk up etc. You get the idea. Just a thought as I don't think its possible at the moment is it?

Comments

  • KamazarKamazar Member Posts: 287
    I'm pretty sure you can make linear slopes by rotating the ground actors in the scene and have the character rotate when colliding with it, but as for Sonic and Fancy Pants Adventure style stuff, no, not yet. I've got my fingers crossed for pixel to pixel collisions.
  • JGary321JGary321 Member Posts: 1,246
    Yea you can make slopes now, it wont be 'perfect' but you can do it pretty well with a little effort. I would imagine pixel collision will come eventually, but probably not anytime soon.
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