Rhythm Game Info Sharing
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Greetings Gamesalad!
I am currently creating a rhythm game, and wanted to establish a place on the forums to share info, get help or feedback, and bounce ideas around. Doesn't look like there were any recent or informative threads about rhythm games thus far.
The game I am working on now has a play mechanic similar to the DJMax Technika arcade games. A marker line swipes across the screen in time with the music, and the player must touch the orbs as the marker line intersects them. Here are youtube vids of what I have so far:
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I have been able to get the song and game to sync up by expressing timer seconds, actor motion, actor spawning, and pretty much everything else in n/bpm. ^_^ In this case, n is some multiple of 60 and bpm is the beats per minute of the song.
For instance, every (60/bpm) seconds, add 1 to 'beats.'
This method doesn't work in preview too well, but on the actual iPad it is functional.
Next steps are to work out different types of orbs (holds, swipes, etc.) and find a way to efficiently make an 'orb chart' for each song.
Thoughts? Questions? Suggestions?
I am currently creating a rhythm game, and wanted to establish a place on the forums to share info, get help or feedback, and bounce ideas around. Doesn't look like there were any recent or informative threads about rhythm games thus far.
The game I am working on now has a play mechanic similar to the DJMax Technika arcade games. A marker line swipes across the screen in time with the music, and the player must touch the orbs as the marker line intersects them. Here are youtube vids of what I have so far:
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I have been able to get the song and game to sync up by expressing timer seconds, actor motion, actor spawning, and pretty much everything else in n/bpm. ^_^ In this case, n is some multiple of 60 and bpm is the beats per minute of the song.
For instance, every (60/bpm) seconds, add 1 to 'beats.'
This method doesn't work in preview too well, but on the actual iPad it is functional.
Next steps are to work out different types of orbs (holds, swipes, etc.) and find a way to efficiently make an 'orb chart' for each song.
Thoughts? Questions? Suggestions?
Comments
Looks great!
-Matt
It looks great !
Do you use an integer or a real for the BPM attribute ?
Great idea!