Horrible performance on iphone! Help!
My game functions perfectly in the GS viewer & the GS preview modes. As soon as I play the adhoc on my phone, my main actor doesn't spawn correctly & the performance is completely different. It basically goes from working perfectly to barely working. Anyone else experience this sort of thing? I'm previewing on a iPhone 3.
Comments
Sounds: 1.4MB
Game Engine: 19.1MB
Other: 46.8MB
Total: 87.7MB
Anything over 50ish is pushing it and will crash on the older generation devices.