Simple suggestion for inputs in gamesalad

Cheese904Cheese904 Member Posts: 3
edited November -1 in Working with GS (Mac)
First: Units
When entering say, screen size into an input text box in GameSalad, it would be cool if units were involved. For instance, the default unit is automatically attached to the number. If the default unit is pixels, then 'px' is suffixed to the end of the number. If the number is default positive, then a '+' is prefixed to the number. Then, when re-focusing on the text box, the entire string is highlighted so a new number can easily be inputed.

This would be helpful to people who are new to GameSalad and especially to people who are new to programming or have never programmed before. It also just makes more sense to have units attached to your numbers and wouldn't really get in the way at all.

Second: Events/Rules with dynamically sized text boxes
It would also be cool if text boxes containing strings such as `'self.Motion.Linear.X'` would change to be the size of the string itself, rather than cutting it off at `'self.Motion.Line'`. Then the box would stay that size unless another box was added on the same line and it needed to make space, in which case both text boxes' sizes would be decreased to fit.

This would be much similar to the way tabbed browsing in your internet browser works when you add too many tabs, except they would increase in size when there's plenty of room.
Sign In or Register to comment.