Game box
JoVe
Member Posts: 224
I have made some games but they don't sell good.
I have the idea to make a Game Box with this games(I use GS project merger).
I would add this games to the box and sell it for 1,59(Tier 2).
-French Cookie Match: http://itunes.apple.com/us/app/french-cookie-match/id453442900
-FIsh and Sharks: http://itunes.apple.com/us/app/fish-and-sharks/id452515333
-Defendro: http://itunes.apple.com/us/app/defendro/id457883207
-Rocks!: http://itunes.apple.com/us/app/rocks-game/id450187000
-And one other game, that I don't show!
What do you think? Would you buy it?
I have the idea to make a Game Box with this games(I use GS project merger).
I would add this games to the box and sell it for 1,59(Tier 2).
-French Cookie Match: http://itunes.apple.com/us/app/french-cookie-match/id453442900
-FIsh and Sharks: http://itunes.apple.com/us/app/fish-and-sharks/id452515333
-Defendro: http://itunes.apple.com/us/app/defendro/id457883207
-Rocks!: http://itunes.apple.com/us/app/rocks-game/id450187000
-And one other game, that I don't show!
What do you think? Would you buy it?
Comments
The graphics on the screenshots look really not good. I would spend your time doing a project slowly and carefully to get it to a more professional standard.
I make some graphics self but the they are not good.
Would you pay 10 buck to go to the movies if the theater doesn't tell you what move is playing?
If you feel you can't manage complex art, then think laterally. Push what you can do and use simple graphics if you can't afford or find someone to work with you. Darren has done games that are just simple game generated graphics but the gameplay is fantastic. Just circles and squares can be enough, if the play is great and some thought is put into the way the design will look. There is also no reason why you can't use photographic images to create sprites if you want something visually richer, but this in itself takes care and thought (I recently built a game with a friend's son where we videoed their dog and cut out each frame of walks, runs, jumps, etc to build the sprites and it looked very good, but again it took care, time, and thought to sort it out).
All in all, I would have good think about really making things that have a chance. Work to strengths, and you can succeed. But hold the thought of what would really be cool, interesting, and fun. You may not sell a million but you will learn and enjoy things much more in the making, and with each project move on to a higher level.
Have anyone a idea?
Check that first game out. The graphics are just white and black boxes mostly. You just need to make a fun game.
I could try to make it self.
Are there more ideas?
Also don't ask anyone for ideas. If anyone does get one they will keep it to themselves (most likely). You need to think yourself instead of getting other people to do the work for you. Also if you spend money on templates then you should be able to spend money on graphics instead. I personally have never bought a template even free ones I rarely get. You need to get your own ideas, you won't survive in the app store off of other people's.