GameSalad v0.8.2 is up
CodeMonkey
Head Chef, Member, PRO Posts: 1,803
http://gamesalad.com/wiki/whats_new:gamesalad_0.8.0
We are sorry for the inconvenience the last couple builds have caused you. We hope that this latest version will appease you. However, we are not quite done yet as we wanted to get you this build as quickly as we could so you could continue with your games. This should fix more of the issues, but in case we have missed something please feel free to contact us. What has helped us enormously is the help from the users who have given us great descriptions and test projects to find and test these issues. Thanks.
Special thanks to:
tshirtbooth
butterbean
firemaplegames
MikeQuinn
sorry if I've missed someone, I haven't blinked in 12 hours.
We are sorry for the inconvenience the last couple builds have caused you. We hope that this latest version will appease you. However, we are not quite done yet as we wanted to get you this build as quickly as we could so you could continue with your games. This should fix more of the issues, but in case we have missed something please feel free to contact us. What has helped us enormously is the help from the users who have given us great descriptions and test projects to find and test these issues. Thanks.
Special thanks to:
tshirtbooth
butterbean
firemaplegames
MikeQuinn
sorry if I've missed someone, I haven't blinked in 12 hours.
Comments
Send and Receive Data using your own Server Tutorial! | Vote for A Long Way Home on Steam Greenlight! | Ten Years Left
But tell your programmers that they are doing a fantastic job and I know (from experience) how they feel as I too used to be a code monkey
Kudos! Free Pizza for everyone!
Send and Receive Data using your own Server Tutorial! | Vote for A Long Way Home on Steam Greenlight! | Ten Years Left
can you check out this simplified project
http://gamesalad.com/game/play/38116
basically.. play it, and when the first enemy spawns, kill yourself.
It destroys the player actor, and the particle trails actor. Spawns a particle explosion actor, plays a sound and then sends you to a game over screen,
Play again, but this time, pause using my simple pause button, and resume, again using the simple resume button.
now try to kill yourself.....it's behaves very differently.
Also, the "growth" of the green enemy seems to not work after a pause/unpause.
Sorry CodeMonkey, I didn't think it worth sending an example of this, I'm sure it's easy enough to reproduce?
Also, am I posting this in an ok place for you? Is there anywhere 'official' for bug 'reports' or shall we just rant along on any given link and hope one of you guys is reading!
Cheers, and we really DO appreciated all the hard work we know you guys are putting into this.
Wayne
Thanks for the 0.8.2 fixes. Yup my player controls now work as advertised. Thanks so much to everyone at Gendai Games for working so hard on this.
Onward and upward!
Mike