my app CRASHES on only iPOD touches...need advice
Hey guys, just got a one star review for zeke in orbit because my app crashes on iPod touch 4g apparently but it works fine on iphone 3G. I believe this is due to my game having two background layers bigger than the screen rotating but am not sure as I would think iTouch 4G is better than iPhone 3G? I was wondering if anyone else has the same issue?
I need advice because I have since made these layers nonmovable and tested on someones iTouch 4g and it doesnt crash anymore...However with the new GS update my timer displays really funky things like 9.45000001 and 12.25000002 so should I update the app with this annoying timer issue and fix the crashes...or wait until GS comes out with another update and put a bigger update out?
I need advice because I have since made these layers nonmovable and tested on someones iTouch 4g and it doesnt crash anymore...However with the new GS update my timer displays really funky things like 9.45000001 and 12.25000002 so should I update the app with this annoying timer issue and fix the crashes...or wait until GS comes out with another update and put a bigger update out?