Change attribute other actor

I haven't used GS for a while and did an update just now. But i remember that i was able to change an attribute of an different actor in a rule of the actor.
For instance:
Rule self actor = touch -> pressed
Behaviour -> i can only choose Change attribute self.position.X = new value
I used to be able to choose -> [other actor name].position.X ??
Is that not possible? Can't i change a attribute of an other actor with a button ??
For instance:
Rule self actor = touch -> pressed
Behaviour -> i can only choose Change attribute self.position.X = new value
I used to be able to choose -> [other actor name].position.X ??
Is that not possible? Can't i change a attribute of an other actor with a button ??
Comments
But was i right? Just curious, could you in a past version call an actor by name?
Shaz
------------
"...the resulting sonic effect is almost mesmerising." Pocket Gamer
Sound design and music service available: http://tiny.cc/MusicService
www.HoneyTribeStudios.com
Thanks, i've tried it but i may not understand and therefor done it wrong.
Example:
I have made a new test game wiith just one actor. A button.
If i press this button i want to, for example, destroy a second actor.
So, i add a second actor.
Add inside the first actor a rule "on pressed" (The button).
Inside that rule i want a behaviour to destroy the second actor. Easy right?
You can't destroy (or change any attribute) via a behaviour in the rule of a other actor.
I don't understand this, where is this connection?
It is objective so why is the dot syntax [actor name].[property].[value] not working anymore?
This is a change from a previous version i had... i think.
That is what i need to change a attribute of a different actor....
Bugger.