Help! New to gamesalad!
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Hi guys!
I'm totally new to gamesalad! Yesterday I bought my first iMac and today I was trying to create a first game with gamesalad, following a video on youtube, from gendaigames.
The video is this
, and i don't understand a passage.
At a certain point, he creates a new attribute, calling it platform_attribute, but i don't understand why he puts 160 for the value and why is this necessary for moving the platform with the touch!
Can someone explain better, please? Thanks!!
I'm totally new to gamesalad! Yesterday I bought my first iMac and today I was trying to create a first game with gamesalad, following a video on youtube, from gendaigames.
The video is this
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At a certain point, he creates a new attribute, calling it platform_attribute, but i don't understand why he puts 160 for the value and why is this necessary for moving the platform with the touch!
Can someone explain better, please? Thanks!!
Comments
First off - Welcome to GameSalad!
To answer your question int he video, it appears that he is using the "slider_attribute" to set a "default" position for the touch area. The X coordinate position of the platform is controlled by the the value within the "slider_attribute" field. When the game starts, there is no one touching it, so where should the platform begin? This sets the value at a default of 160, which would place it in the middle of the X-axis, since the portrait dimensions of an iPhone has a measurement of 320.
I hope this answers your questions and don't hesitate to ask any questions you may have. Thanks and welcome aboard!
--Yodapollo
That was the tutorial I used to start learning GS too! It's a good one. It felt really exciting at the time, to think I could make my own games. Actually I think I started reading through the tutorials and forums before I got a mac. That old GS trailer/advert seemed so cool to me:
A GS user called Tshirtbooth also made some good tutorials here: http://www.youtube.com/user/GameSaladCookbook
Once you understand how GS works you'll be able to bring ideas to life pretty quick.
Shaz
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"...the resulting sonic effect is almost mesmerising." Pocket Gamer
Sound design and music service available: http://tiny.cc/MusicService
www.HoneyTribeStudios.com
Thanks for the welcome! And thanks for the explaining!
Thanks for the explaining!
@HoneyTribeStudios
Yeah it's a good video!! I'll have a look to the other GS user canal!! Seems to be great! Thanks to you too!
And sorry to everybody for my english, but I'm italian
I love the videos in gs cookbook and in gendisgames they are awesome
check out gshelper.com too, it is made by TB again
CAlvin
He uses the constraint so the paddle doesn't go up or down, it remains restrained to that Y axis.
I think a really simple and easy to understand tutorial is the Pachinko tutorial. It's quick and really lays a lot of the foundation of the basics of how Gamesalad works. The finished tutorial is also available as a template option when you open Gamesalad and press the "New" tab.
You can check it out here:
I hope it helps.
Yep! Now I understand!! Thanks anyway!
@Mack_Dundee
Thanks for the video! It seems to be really easy! I guess I'll try it later!