Where is the new debugger?

Fodder76Fodder76 Member Posts: 154
edited November -1 in Working with GS (Mac)
I feel really silly asking this question, but I'm just not able to figure out how to access the new debugger. I'm sure the answer is simple, but somehow, its eluding me. Can someone point it out to me? I assumed it would be on screen near where we get frame rate and memory info. But no such luck.

Thanks!

Comments

  • calvin9403calvin9403 Member Posts: 3,186
    under view(in the menu bar)
  • Fodder76Fodder76 Member Posts: 154
    Ah. I'll have a look. Thanks!
  • Fodder76Fodder76 Member Posts: 154
    Ok, next dumb question.. how do you use it? I have the window open both when I run the game through the creator, and also when I sync it to the viewer. It just sits there, displaying nothing.

    Is there any documentation for this that I've somehow missed? Thanks.
  • Fodder76Fodder76 Member Posts: 154
    I was hoping this would list out everything that was being triggered / loaded in the scene, I'm sensing it doesn't quite work like that though.
  • creativeappscreativeapps Member Posts: 1,770
    I have same problem. Its showing display nothing. Please explain. Thanks
  • JohnPapiomitisJohnPapiomitis Member Posts: 6,256
    you have to have a log debugger statement behavior whenever you want something to transfer to the debugger window. just an example say if you wanted to see something every second you would have a timer every 1 second log debugger statement,
  • creativeappscreativeapps Member Posts: 1,770
    Ok Thanks John
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