Save/Load Attribute problem
Hi Gamesaladers! 
I'm having troubles saving and loading attributes (i never had problem with that before in my other projects...)
I have 3 attributes saved in my game, my attributes (integer = 1) are ok. If i quit the game and restart it, my attributes = 0.
I'm loading the attributes at the start of my game with a timer :
Timer after 0 seconds, run to completion
Load Attribute........
The Save attribute value is the same in the load attribute...
I don't know what i'm doing wrong!
Any idea please?
thanks

I'm having troubles saving and loading attributes (i never had problem with that before in my other projects...)
I have 3 attributes saved in my game, my attributes (integer = 1) are ok. If i quit the game and restart it, my attributes = 0.
I'm loading the attributes at the start of my game with a timer :
Timer after 0 seconds, run to completion
Load Attribute........
The Save attribute value is the same in the load attribute...
I don't know what i'm doing wrong!
Any idea please?
thanks
Comments
Other people having this problem?
Why use a timer that isn't using time for anything? For example, I can't literally wait 0 seconds and THEN do a task, right?
I'm using the timer because in other project, the "change scene" behavior is not working, i had to add the timer to make it work. So, to be sure, i added it in the first scene (title scene)
When i try to load this same attribute at the start of the game, that doesn't work.
I think that's because i'm loading a lot of attributes (50+)
Any idea on how to optimize that please?
Thanks a lot
I do the same thing without timers and it works perfectly.
PLEASE Gamesalad team, answer this issue....
Cheers,
Ludwig
Lump Apps and My Assets
I added a timer on the first scnene, just to see...
1st scene, timer after 4 seconds (run to completion), change scene to nexte scene.
2nd scene, timer after 1 second (run to completion), load attribute (all atrributes); change scene to menu.
Grrrr...
In the viewer i can load some attributes, that's strange...
Let me know what happens if you want to. This is how I found that loading with a timer worked.
Must be a bug.
Lump Apps and My Assets
Lump Apps and My Assets
I emailed the Gamesalad Support Team, but no answer yet.
Same here, some attributes do load and some don't.
I Checked every rule too, no problem.
And post here...
I load the attribute TopScore from my splash screen (with or without timer) and I save the game High Score from my Lives actor.
TopScore always go back to "0" when I remove game from memory. Really wish we could get an answer from GS.
I can't finish my project... problems on problems
i've got the exact same problem and i'm doing everything the same as i used to
in previous versions which worked...
please will you keep us updated when they reply to you?
Just wanted to give you guys a heads up. The issue you guys are reporting is a known issue, and we are taking steps to address it.
We will update you as we know more!
We apologize for the inconvenience, and we appreciate your patience.
Lauren
It would save (no pun intended) us hours and hours of work if this is posted in time though.
Is it possible to post a simple list of known issues? That would save a lot time in the future.
Thanks again!
Ludwig
Lump Apps and My Assets
This issue will be fixed in the next update?
Do you have an idea on the next update date?
Thanks again.
PS : Like Ludwig said, would be cool to see a list of known issues...
Cheers!
@Deaddirtyd : You have the answer