Indirect kill - how can i do that?

Hi all,
i want to make a bullet that has to bounce from a wall to kill the enemy, while not killing him when it hits the enemy directly
Like this:
If bullet collides (and bounces bacK) the wall it´s armed and can kill the enemy
If bullet does not collide with the wall it is unarmed and can´t kill the enemy
how would i do that?
i want to make a bullet that has to bounce from a wall to kill the enemy, while not killing him when it hits the enemy directly
Like this:
If bullet collides (and bounces bacK) the wall it´s armed and can kill the enemy
If bullet does not collide with the wall it is unarmed and can´t kill the enemy
how would i do that?
Comments
would be cool to be able to delete my own threads