How much is a concept worth ?
Jel
Member Posts: 319
I'm planning on collaborating on a project with someone and the games will be his ideas. How much to you think the concept is worth ?
Comments
For my a Concept, doesn't worth it more than 5%.
What really matters, is the implementation.
Now, if you are the one doing all the art/sounds for the project as well, then that swings the numbers more to your favor. 65/35 is what I would be comfortable with in that situation. 70/30 if they'll go for it.
If it's some person that just expresses some idea verbally to you, and you have to do everything else, I personally wouldn't get involved. I have plenty of ideas of my own to do.
If you elaborate the concept, and design the whole game (Not programming it, designing it)
Then, Its a different story.
Where you may hold the cards is by having the developer account, and everything ready to go to put it out on the app store. That's when you can go 50/50 or whatever in that particular situation. That's just my opinion.
Does he have the art as well, or is that up to you? And did he present you with an offer already as far as profit share, or is that something you're trying to work out together now?
I might offer both options to him ( Revenue share or flat rate ) and see what he goes for. The issue I see with the revenue share is that if I hold the dev account he has to trust me to give him accurate sales data.
For revenue sharing, I'd do something like 10% music or 30-40$ per minute. Artwork should be about 30%, or bank on spending at least a thousand dollars on artwork for a smallish game.
The rest should go to the person actually coding the game.
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if it's just the idea, buy your friend dinner. ideas are a dime a dozen. everyone has ideas. being the 'idea man' doesn't justify you to a continuous cut of the pie.
if the person is providing artwork, level designs, dialog and whatnot, then you should be discussing revenue sharing.
but never, ever, get into any sort of revenue sharing for just an idea.
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From the information you have given us, it sounds like this guy can visualise the app he wants and knows how he would like it to sound. You will have to work incredibly hard to reproduce what is in his head.
An idea takes no effort; implementation is where money is earned. I don't know. If I thought an idea was good, I would explain how all the work, effort, time spent, expenditure (developer's licence, artwork commissioning, etc), risk (it's my reputation after all), etc would be mine and offer them 1% of sales income. That seems reasonable to me for a really good idea.
Otherwise they could commission the app from you, but release under their own name for a flat fee + a small percentage for you (you will regret not have a share if it becomes hugely successful).