Changing Speed of Game for a Set Amount of Time
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Right now I have all the moving actors (5 total) randomly spawning and scrolling across the screen. Their speed increases when the score reaches a certain point. Say after 30 points are scored I want to introduce the clock icon which when tapped slows every other actor down for 5 seconds making them all easier to tap. After 5 seconds the game returns to normal speed.
I'm trudging through it but am at a loss.
Any ideas?
I'm trudging through it but am at a loss.
Any ideas?
Comments
If you want the other actors to be able to do the same trick, I would have a separate attribute for each character, say clock 1, clock 2 and then when button or actor is pressed it will set off the clock that relates to each character.
I hope this makes sense, if you have any trouble with it. I'm happy to try to help