Pause music, resume music ISSUE.. bug??

pokafacepokaface Member Posts: 15
edited November -1 in Working with GS (Mac)
Hey guys,

This issue has stumped me for the past 3 days..

I have a music file playing in my scene.. when I pause game and go to my pause menu (with "pause music" also turned on) music stops as it's supposed to.. and when un-pausing game (with "resume music") that works fine too.. HOWEVER, when I am in my pause menu and turn the sound off in my options, I resume game, and the music resumes playing even though the sound is turned OFF.. funny thing is it works perfect in game salad, but when you run it on the simulator, that's where it doesn't work..

ANY fix for this? I really want to be able to pause the music while the pause screen is up..

Thanks!

Comments

  • LumpAppsLumpApps Member Posts: 2,881
    You can try to use an attribute constrain attribute and constrain the music volume to the music volume. While this doesnt make sence it worked for me.
  • pokafacepokaface Member Posts: 15
    LudwigHeijden said:
    You can try to use an attribute constrain attribute and constrain the music volume to the music volume. While this doesnt make sence it worked for me.

    Oh wow, this WORKED! Thanks a ton! This has been frustrating me for days!

    Thanks again!!

    -Josh
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