Creating for the ipad

gunblazegunblaze Member Posts: 6
edited November -1 in Working with GS (Mac)
Hi. I recently read that gamesalad can create games for the ipad.

Just want to know that other than changing the display to the size of ipad for creating my game in ipad, is there anything else i will need to change eg attributes or actions whatever?

Comments

  • beefy_clyrobeefy_clyro Member Posts: 5,394
    Nope, just change the size and work to that :)
  • beefy_clyrobeefy_clyro Member Posts: 5,394
    Actually yes ... If you are doing landscape then go into scene attributes and make sure both auto-rotate options for landscape is ticked, without this apple will reject your game once its been submitted. Also, its the same for Portrait, has to auto-rotate in both orientations.
  • gunblazegunblaze Member Posts: 6
    beefy_clyro said:
    Actually yes ... If you are doing landscape then go into scene attributes and make sure both auto-rotate options for landscape is ticked, without this apple will reject your game once its been submitted. Also, its the same for Portrait, has to auto-rotate in both orientations.

    Hmm. I haven't publish before, its my first game. Does this apply for games created for iphone and other platforms?
  • OctappusOctappus Member Posts: 68
    gunblaze said:
    Hmm. I haven't publish before, its my first game. Does this apply for games created for iphone and other platforms?

    I've published apps for the iPhone and Android (not GS for Android) without the auto-rotate function.

    There are also a couple of useful tips on publishing for the iPad from 'SkyMaple' and 'ck' at http://gamesalad.com/forums/topic.php?id=21741
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