Particles

drentekdrentek Member, PRO Posts: 25
edited November -1 in Working with GS (Mac)
Hi,

Just wondering how I would go about using the particle behaviour to spawn particles then let them stop emitting particles but not abruptly destroy the previously spawned particles, instead let them fade out as they would normally do.

Thanks

Comments

  • drentekdrentek Member, PRO Posts: 25
    Hi,

    I think I didn't explain what I meant very well. What I am after is to have the emitter to spawn particle for say 2 seconds and then stop emitting particles but let the particles spawned in the first 2 seconds to fade normally.
  • drentekdrentek Member, PRO Posts: 25
    Excellent, sorted as usual.

    Thanks
  • drentekdrentek Member, PRO Posts: 25
    Thanks I appreciate it. I did check it out anyway. Very pretty lol & I'm sure someone will find it usefull.
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