Question re: Particle Behavior

dotsonj23dotsonj23 Member Posts: 316
edited November -1 in Working with GS (Mac)
Other than using gravity (which I cannot in my game), is there a way to change the direction of particles once they have been "spawned". I know you can set the angular velocity so they will move at a particular angle from the spawning actor. That works perfect for when my spawning actor is moving left to right and I want the particles to trail it, but when my spawning actor moves right to left I would like to have the particles move right to left along with my spawning actor rather than trail it.

E.g., I have smoke particles coming out of a tractor smoke stack when my actor is moving left to right and its works great. But when I move my actor right to left on the screen (but does not appear to be moving just slowing down because I am using paralax scrolling) I want the particles to not trail but preceed the spawning actor's movement so that it looks like the actor is still moving left to right, just slower.

I think the only way to do this is to not use particles and just animate the smoke. But though I would check. Thanks.
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