Tinkering with animation
BeyondtheTech
Member Posts: 809
To the Powers that Be behind GameSalad, can you implement some methods to tweak animation?
- be able to restart an animation from any given frame number
- pause the animation at the current frame, then resume
- reverse the animation sequence at will
- change the frame rate of animation on the fly
- retrieve the current animation frame number into an Attribute *this is important*
- be able to loop and animation forwards and backwards at each end
Let me know if these are feasible.
Thanks in advance.
We now return you to your regularly scheduled programming.
- be able to restart an animation from any given frame number
- pause the animation at the current frame, then resume
- reverse the animation sequence at will
- change the frame rate of animation on the fly
- retrieve the current animation frame number into an Attribute *this is important*
- be able to loop and animation forwards and backwards at each end
Let me know if these are feasible.
Thanks in advance.
We now return you to your regularly scheduled programming.
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