Balls slows down on impact
Hello i have a ball bouncing in my seen its an type of brick breaker but my problem is that then it hits an certain actor the ball slows down, but not then it hits the walls, and another thing, i first tried move but then the ball got stuck on the walls and didn't bounce so i had to use gravity but i don't think gravity is the right thing because the ball shouldn't go faster in any direction!?
Is there a way to get the ball to just bounce on the walls in an even motion?
Sorry for my bad english hope you understand
Kind regards Inkoqnito
Is there a way to get the ball to just bounce on the walls in an even motion?
Sorry for my bad english hope you understand
Kind regards Inkoqnito
Comments
if - > actor -> collides with -> actor -> brick
add "change velocity" -> set a new velocity of your taste
like this:
http://imageshack.us/photo/my-images/43/screenshot20110908at105.png
got the velocity to work pretty good now but i still thinks the balls behavior is strange it changes angle then hitting the walls it changes the there it should go to another angle.
for example if the ball hit the right wall slightly underneath it changes angle to go almost straight over to the other side then it should just continue more upwards to the other side, don't know if you get me but would really love it if you have an solution to my problem?
i want it like the bottom one but i reacts like the top one.
http://imageshack.us/photo/my-images/850/bouncem.jpg/
Kind regards Inkoqnito