Ok... Monster Dash and Jetpack Joyride backgrounds...
These two games are pretty rad... As many of you know. My next game will be a similar type of game & I have plans for a LOT of graphics for this game. I want to have multiple levels of wide panoramic images, coupled with parallax mid ground and foreground graphics.
I'm wondering how to chop the images up for the best optimization.
I am an environment artist for the film industry. I'm used to GIANT images and sometimes 1000's of frames to reveal an image.
When it comes to game backgrounds... I know what I WANT to do... But not what I have to do.
I'm wondering how to chop the images up for the best optimization.
I am an environment artist for the film industry. I'm used to GIANT images and sometimes 1000's of frames to reveal an image.
When it comes to game backgrounds... I know what I WANT to do... But not what I have to do.
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