Several questions regards GS behavours and attributes
Hi.
1. What is the difference between the "Real" attributes and the "Integer" attributes? How are "Real" special?
2. What difference does "run to complete" make on a timer behabour?
Thanks!:)
Also, anybody please feel free to ask more questions in this thread.)
1. What is the difference between the "Real" attributes and the "Integer" attributes? How are "Real" special?
2. What difference does "run to complete" make on a timer behabour?
Thanks!:)
Also, anybody please feel free to ask more questions in this thread.)
Comments
http://gamesalad.com/wiki/how_tos:gsc_create_attribute#what_is_an_attribute
"Run to completion" makes the time complete it's count no matter what. Nothing will interrupt it, or make it stop until it finishes what it was told to do.
If run to completion is not checked. then the mouse will have to be down for 3 seconds before the actor animates. But if it is checked, then after the mouse is down, 3 seconds later, the actor will animate!
http://cookbook.gamesalad.com/#question=4d8cb52e71d08f55aa000243
http://cookbook.gamesalad.com/#question=4d9e10a05e76e16053000326