Constrain vs spawn

chicopchicop Member Posts: 263
edited November -1 in Working with GS (Mac)
Hi guys

What takes less memory, I want to add points text above the objects I hit.. The easiest way seemed to be spawning and then destroying with a timer or would constrain and turning alpha on and off be more memory efficient?

It takes several hits to destroy actor so each hit would be a new spawn..

Any feedback is greatly appreciated

Cheers
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