Animation before Gameplay?
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If anyone could just point me in the right direction. I want to have an animation before the gameplay starts so basically my actor slides up into the air then starts falling and the gameplay starts. Not sure how to do that? Here is a screenshot of what i want to accomplish: http://imageshack.us/photo/my-images/5/animationtogameplays1.jpg/
Anyone help me out here plz
Anyone help me out here plz
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Comments
hope that helps
kipper
Ok so i have all the game mechanics in place for after the animation. But i am not sure exactly how to do this animation as shown in the screenshot. Keep in mind i am like very new to GameSlad. Anyone help me out a little more here?
I have an attribute with and interval called Gameplay Start and its set to 0. then i have two different rules on my character actor. 1 for the animation with a rule that if game.gameplay.start = 0 then the character moves to a certain position on my scene (at this position i have an invisible actor. I have another rule inside that rule that says if the character collides or overlaps with the actor, game.gamplay.start gets +1 point.
Now on my game mechanics Rule i have a rule that says if game.gamply.start = 1 then everything below should go into play (all my gameplay mechanics). But problem is the character starts with the Move To command and collides with the invisible actor and just gets stuck. I have made sure that actor has no collision properties. I have no idea what is wrong here??