How to keep memory down?

VGXVGX Member Posts: 796
edited November -1 in Working with GS (Mac)
(I'm NOT having a rant about memory or load times)

My game hasn't got that many levels compared to Angry Birds but my project size is just over 25MB, I have removed images I don't need and scenes that are not that important and yet the file size doesn't seem to go down.

How do you keep it down?

Comments

  • SlickZeroSlickZero Houston, TexasMember, Sous Chef Posts: 2,870
    25mb is not bad at all. Unless it is affecting performance, I personally wouldn't worry about it.

    Graphics are the reason for big file sizes, so optimizing all your images should help if you really want to lower the file size. Again, if performance is not being affected, I wouldn't worry about it.
  • VGXVGX Member Posts: 796
    OK thats fine. Reason I asked because I saw once on toucharcade forum few people complaining about a Gamesalad game being too big (think is was something like 50MB)compared to other games like FruitNinja and TinyWings.

    Thanks anyway
  • VGXVGX Member Posts: 796
    My art is 960x640. Is this bad?
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