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LeonardDeveloper
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LeonardDevelopers
Just message me, or comment here with your question!
Yours Faithfully,
LeonardDevelopers
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I am designing a kid's mix and match game. I need the "head" to lock into place when it is moved over the "body".
-I wrote rules so the program will play a sound when that occurs, but I wanted to lock out that actor so it can not move anymore. The problem is that once the sound plays, the user can pick up the actor and move it away.
-Can there be a "margin of error" for the x, y coordinates that the "head" actor locks into?
Thanks!
Preston
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Ive been with game salad for 2 months,