Struggling with my Stars per Level
I want to award players 1, 2, or 3 stars per level based on how they play (just like every game out there right now).
When the player plays, I want them to shoot and do level stuff and then the level is over. Say they get 2 stars, the next time they play they get 1 star.
How do you all make it so that the 2-star rating is always displayed even if they re-try and get less stars? I don't want a lesser score to save. Any thoughts?
When the player plays, I want them to shoot and do level stuff and then the level is over. Say they get 2 stars, the next time they play they get 1 star.
How do you all make it so that the 2-star rating is always displayed even if they re-try and get less stars? I don't want a lesser score to save. Any thoughts?
Comments
-change attribute highStarCount to starCount
and how to make a star system for 100 levels?
The way I currently am doing it is that I have an invisible actor in the opening menu scene. It literally has 60 load attributes in it. I cant think of any other way to do it.