My character keeps going through the top of the screen. What is the best way to stopping this from happening? I actually want him to bounce when he touches top of screen?
Make an actor call it "wall" and stretch it on the edge of the top screen. then create a collision rule between your character and your new wall actor, depending on the restitution value is how high or low the character is going to bounce.
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Make an actor call it "wall" and stretch it on the edge of the top screen. then create a collision rule between your character and your new wall actor, depending on the restitution value is how high or low the character is going to bounce.
Cheers