Accessing the system/device's date/time, and iPod music instead

BeyondtheTechBeyondtheTech Member Posts: 809
edited November -1 in Working with GS (Mac)
These are not necessarily "dream" features, so I didn't post it in the other thread. God only knows if TPTB stopped reading the thread anyway.

I am hoping that a near future release of GameSalad would incorporate accessing the device (or system's) current date and time. It would pave the way for making your own alarm clock or even something like putting easter eggs in your game (i.e. shooting snowballs during the winter, hearts on Valentine's Day, mini-pumpkins in October).

I also would like the option of being able to play (or at least not kill) the iPod music if it's playing in the background, when your GS game launches. Some people would rather hear their own music.

Comments

  • ORBZORBZ Member Posts: 1,304
    I agree, those would both be nice features. I doubt we can play their iPod, but at least have the option to suppress our own music if iPod is playing but still play our sound fx.
  • nulonulo Member Posts: 315
    Agree and agree
  • JamesZeppelinJamesZeppelin Member Posts: 1,927
    one of my fav games is is a matching game that uses album covers in your library

    However, for me that just means matching beatles covers
  • ORBZORBZ Member Posts: 1,304
    super awesome feature wish: To be able to read the waveform of whatever music is playing and use it as inputs to GameSalad expressions. A simple % between 0 and 1 that modulates with relation to the bass would do wonderfully for music games.
  • nulonulo Member Posts: 315
    That would be beautiful for some music games. Synced sound and visuals = awesomeness. but i guess will be something out only with gs2.0 =)
  • BeyondtheTechBeyondtheTech Member Posts: 809
    You do realize why I asked for accessing the system's date and time?

    I don't think it's THAT hard of a request.

    Take a read at this and tell me if we missed out.

    http://www.macdailynews.com/index.php/weblog/comments/ipad_alarm_clock_app_developer_sees_tens_of_thousands_of_downloads/
    "In just 30 days, a $0.99 alarm clock application for the iPad called Night Stand HD had 20,000 downloads, says Rohit Singal CEO of Sourcebits, the company behind the app," Jay Yarow reports for The Business Insider. "How did the app, which is the [number 1] paid app in the App Store, become a hit?"

    Yarow reports, "Most importantly, because Apple did not put an alarm clock app on the iPad."
  • KamazarKamazar Member Posts: 287
    I'm kinda still waiting for the primary reasons for 1-star reviews, leaderboards and a pause function. No way is a pick-up-and play or action game going to do well (or as well as it could) on the AppStore without these functions.
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