iKandyImagineer of Crazy ShitNew York CityMemberPosts: 310
Thanks, in advance for your help TSB.
ikandy
iKandyImagineer of Crazy ShitNew York CityMemberPosts: 310
I have a game where you shoot 5 pool balls into a hole in 60 seconds. If you shoot all 5 balls into the hole before 30 seconds you get 10 bonus points. If you shoot all 5 balls into the hole before 60 seconds you get 1 point for each ball. If you don't get all 5 balls into the hole before 60 seconds time is up.
I used a boolean attribute for the over/under 30-60 seconds. I used a integer attribute to count the balls as they go into the holes. I used a boolean attribute "If holes attribute = 5" change scene attribute = true "If clock is = or under 30 seconds and 5 holes" then "timer after 1 second- change scene"
So after you sink the 5 balls, it is supposed to change to the next scene. It works about 60% of the time. Otherwise, all the balls go into the hole, but it doesn't scene and the time just clicks off the seconds, and the game just stalls. I made a debug actor to display type when "change scene" is true, display text "change scene" so it shows up but the "change scene" command doesn't work.
Driving me nuts.
iKandyImagineer of Crazy ShitNew York CityMemberPosts: 310
Hello Tshirtbooth,
I don't think you're receiving my emails.
kk@karlkotas.com
iKandyImagineer of Crazy ShitNew York CityMemberPosts: 310
I figured it out. I had a hidden "change scene" rule elsewhere in the scenes.
Comments
What is the condition to make the scene change ?
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ikandy
If you shoot all 5 balls into the hole before 30 seconds you get 10 bonus points.
If you shoot all 5 balls into the hole before 60 seconds you get 1 point for each ball.
If you don't get all 5 balls into the hole before 60 seconds time is up.
I used a boolean attribute for the over/under 30-60 seconds.
I used a integer attribute to count the balls as they go into the holes.
I used a boolean attribute "If holes attribute = 5" change scene attribute = true
"If clock is = or under 30 seconds and 5 holes" then "timer after 1 second- change scene"
So after you sink the 5 balls, it is supposed to change to the next scene.
It works about 60% of the time.
Otherwise, all the balls go into the hole, but it doesn't scene and the time just clicks off the seconds, and the game just stalls.
I made a debug actor to display type when "change scene" is true, display text "change scene"
so it shows up but the "change scene" command doesn't work.
Driving me nuts.
I don't think you're receiving my emails.
kk@karlkotas.com