'Other' memory usage on viewer

ChobbifaceChobbiface PRO Posts: 491
edited November -1 in Working with GS (Mac)
Happy Friday guys! Quick question: what is the 'other' memory usage? Is this due to rules/timers etc.? How is that different from the game engine. Also, am I right in saying memory usage is scene specific and is not the same thing which determines if your game can be downloaded over 3G?

Cheers! It's Friday friday, gotta get down on friidaay...
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