My game is 10.4 MB in GS creator, my ad-hoc is at 18mb.
Don't know if that 10.4:18 ratio is standard or if it's just my game. My assumption is that it's my game. But, create an ad-hoc version and see what comes up. To save on some memory, change actors to non-movable (if they don't move). Change actors to non-visible (if they aren't visible). Remove ANY actor(s) that aren't necessary.
Comments
you can reduce file size, by using 8bit pngs where you can, reuse graphics....use compressed audio....
anything below 20mb is fine as it can be downloaded via 3g or edge. anything over is only downloadable via wifi.
Don't know if that 10.4:18 ratio is standard or if it's just my game. My assumption is that it's my game. But, create an ad-hoc version and see what comes up. To save on some memory, change actors to non-movable (if they don't move). Change actors to non-visible (if they aren't visible). Remove ANY actor(s) that aren't necessary.