How to minimize my project size

dreamZdreamZ Member Posts: 103
edited November -1 in Working with GS (Mac)
My project size is currently 15.3mb. I wonder whether this will be my app size on app store?

Comments

  • StormyStudioStormyStudio United KingdomMember Posts: 3,989
    do an adhoc build to see the file size....

    you can reduce file size, by using 8bit pngs where you can, reuse graphics....use compressed audio....
  • StormyStudioStormyStudio United KingdomMember Posts: 3,989
    If your game is destined for the app store:

    anything below 20mb is fine as it can be downloaded via 3g or edge. anything over is only downloadable via wifi.
  • DrGlickertDrGlickert Member Posts: 1,135
    My game is 10.4 MB in GS creator, my ad-hoc is at 18mb.

    Don't know if that 10.4:18 ratio is standard or if it's just my game. My assumption is that it's my game. But, create an ad-hoc version and see what comes up. To save on some memory, change actors to non-movable (if they don't move). Change actors to non-visible (if they aren't visible). Remove ANY actor(s) that aren't necessary.
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