Camera Movement

OtherGuyStudiosOtherGuyStudios Member Posts: 26
edited November -1 in Working with GS (Mac)
Hey guys,

I have a world map. But for fine detail reasons i need the map to stay at 960x640pixels. I have built the bg actor. Now I am not sure the best way to do this or even how to do it for that matter. But i need to either A. be able to have the map first display at 480x320 and then be able to zoom in. Like the iphone cabability when viewing photos (where you drag your two fingers together to zoom in). B. Where the camera is zoomed in the map already at 480x320 on an actor of 960x640 to the area where you start. But then be able to just drag our finger on the screen to move around the map?

Let me know if this makes sense. Hope this will be easy. As this is a really simple action that the iphone already supports.

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