Keeping a frame in shot
Hi guys,
Sorry, me again with yet another question.
I'm putting together a little game where the camera is controlled by a character - when the character moves the screen moves - this is working well (simply by placing a control camera behaviour to the character) - however, i want to put a frame around the game that doesn't move (even though the rest does) - so basically placing a frame around the game - I've put the frame into a new layer set, but it still moves when the character moves (i.e.: when the camera moves up, the frame starts to disappear as it seems to anchored in that one place.
Is there a way of keeping this 'frame' in shot even though the background is moving with the character?
Many thanks for you help (again)
Cheers,
Chris
Sorry, me again with yet another question.
I'm putting together a little game where the camera is controlled by a character - when the character moves the screen moves - this is working well (simply by placing a control camera behaviour to the character) - however, i want to put a frame around the game that doesn't move (even though the rest does) - so basically placing a frame around the game - I've put the frame into a new layer set, but it still moves when the character moves (i.e.: when the camera moves up, the frame starts to disappear as it seems to anchored in that one place.
Is there a way of keeping this 'frame' in shot even though the background is moving with the character?
Many thanks for you help (again)
Cheers,
Chris
Comments
I suggest you watch the cookbook videos;
http://www.youtube.com/user/GameSaladCookbook
Lots of very useful vids in there