A question about multiple enemies.
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Anybody have a suggestion they could offer up on controlling the health for more than one actor at once. Something like a tower defense game where you may have 20+ enemies on screen. Would I need to have a separate attribute for EVERY actor? Is there some easy way to handle things such as these yet?
Any help is welcomed and appreciated. Thanks.
Any help is welcomed and appreciated. Thanks.
Comments
if that makes sense.