Collision Help
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Really simple, I need three types of collision for my game: One that will kill the player if they touch it, one that will launch the player into the air and have him coast in the air for a bit when he hits a ramp, and one that will not allow the player to pass through it if touching. Okay, I guess four, the last would be falling through something if touched. So, and obstacle when hit will destroy the player, an obstacle when hit will act as a ramp and launch player into the air, an obstacle that will contain the player in an area, and an obstacle that will be a pit the player can fall into. Any help, or could someone point me in the right direction? Thanks.
Comments
That can be done with a rule.
If overlaps or collides with actor with tag "Ouch"
then destroy actor
1 - A timer in the rule, with run to completion checked. (For X seconds)
2 - Animate... with restore actor image when finished.