Weird result when using the Cosine function
In my app, I have a trignometry calculator feature. It all works fine Until I use the cosine button. The sine and tangent buttons work fine but the cosine button just turns the final number to 1 and if I do it agian to 0.9somethingsomething and when I press it again nothing happens. I quadrople checked the "code" and even deleted the actor and made a new one! IDK is it the function or what?
Comments
and the number gets smaller when the degrees are higher(in 0 to 90)
bump
bump
bump
bump
http://dl.dropbox.com/u/36502573/Bug in Cosine.mov
when i did that I in GS i got 0.999848
The calculator on google says 0.540430203
Im telling you make an attribute that resets the initial value or make a reset button.
Oh and Google is wrong
I'll see if that works!
Also the google calculator is in radians ..try cos 3.14 (pi)