Arrays

theCodeMonsterstheCodeMonsters Member Posts: 359
edited November -1 in Working with GS (Mac)
Hey guys is there a tutorial on making arrays in gamesalad along with what they are used for ect.

Comments

  • old_kipperold_kipper Member Posts: 1,420
    http://en.wikipedia.org/wiki/Array_data_structure

    Arrays are not currently implemented in GS but various people have build small arrays with the tools available. Try googling...
  • JohnPapiomitisJohnPapiomitis Member Posts: 6,256
    Yeah we dont have arrays yet. And ive seen you post before saying you know how to code so you should already know what there used for
  • ChunkypixelsChunkypixels Member Posts: 1,114
    I do hope when arrays arrive, theyve done them properly... and not some useless fudge (eg: the debugger).

    Will we be able to import large chunks of external data into the arrays, or will it be a really basic/limited system?

    Would be nice if GS team openly discussed this kind of thing, rather than just dropping the finished version on us.... at least that way they'd hear some proper feedback and ideas before and during working on the feature, rather than leaving it to the usual backlash afterwards....

    Im really looking forward to arrays.... but think Im probably going to be left somewhat disappointed.... I hope Im wrong.

    I'd like to see the GS team get this one right, as it really will make a huge difference to what GameSalad will be capable of, if done correctly.
  • Rob2Rob2 Member Posts: 2,402
    + I was thinking exactly the same but as I always seem to be the negative poster I thought I'd just wait and see. It really isn't rocket science, the potential is awesome.
  • BlackbirdStudiosBlackbirdStudios Member Posts: 493
    Yes arrays will be nice. What are some ways that we could utilize the array feature?
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  • theCodeMonsterstheCodeMonsters Member Posts: 359
    Alright well all I have to say is that they had better make it like in programing where you can call the data at an index.
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