help - my actor is going under...
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Hello,
I've made a platform game, the actor should jump and run..
but the more I jump, the faster it becomes and it's hard too stop.
I tried so much, but I can't find a solution..
I've made a platform game, the actor should jump and run..
but the more I jump, the faster it becomes and it's hard too stop.
I tried so much, but I can't find a solution..
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Comments
I try to make a little game - there the actor should try to stay on a see-saw platform with the help of the accelerometer.
The problem is, that my actor is sinking (very slowly) through this see-saw platform..
I said both objects to bounce when they collide with the other object. said restitution=0
and tried a lot with friction and density but nothing helped....
does anybody have an idea???
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..but that's two different questions!! please notice that!
(I would like to delete them which are doubled..but i don' get it.. -help?)
ok I tried it with apply max. speed - but it doesn't work.. do you know another solution?
the second point.. I have to check..
but there's still the second problem!!
I show you how I did it.. perhaps it could help you to help me
This is from the actor/editor which should move..
and this is from the object, which should be used as a moveable platform..
does anybody know, why the first actor is slowly going down/behind the platform???