Pausing in Scene

aarioaario Member, PRO Posts: 256
edited November -1 in Working with GS (Mac)
Hey guys,

I haven't done any searching to check and see if this has been asked or not so I'm sorry if this has been addressed in the past.

Right now I have a pause scene and when you hit the pause button it pauses the game and got to the scene ..typical right.

But it's slow, so I'm trying to figure out if there is any way to pause in the scene for example stop an actor in its position and then when unpaused the actor would continue in the original direction at the original speed.

Thanks in advance,
-Aaron

Comments

  • BlackbirdStudiosBlackbirdStudios Member Posts: 493
    Doesn't the pause and resume feature already pause the actors and restore them to their original speeds?
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  • aarioaario Member, PRO Posts: 256
    yes but there is a delay (loading time) associated with that. If I could make the pause action in the scene itself by just making the actor stop on a rule it would eliminate the loading time. This has been requested a lot in Test Launch so I'm trying to put it in the update.
  • tenrdrmertenrdrmer Member, Sous Chef, Senior Sous-Chef Posts: 9,934
    You have to do it all manually with Change and Constrain attributes.
  • aarioaario Member, PRO Posts: 256
    tenrdrmer said:
    You have to do it all manually with Change and Constrain attributes.

    Thought so ...ugh

    ...C'mon GS team fix the loading times! :)
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