Make an actor stay in it's place, but allow it to rotate?

MSStudiosMSStudios Member Posts: 54
edited November -1 in Working with GS (Mac)
I have an actor called 'actor1'. I want it be fixed in a position, but I want it to be able to rotate. I have another actor, named 'actor2', and that actor is falling on top of 'actor1'. However, when actor2 falls, actor2 falls with it? How can I prevent this?

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