[Tutorial] How To Publish To Chrome Store

calebdanielscalebdaniels Member Posts: 54
edited November -1 in Working with GS (Mac)
So basically there is no super easy or clean method by which we can put an app on the chrome web app store. There is, by a little workaround, a method.

Firstly you will need a chrome license and all that stuff that you should already know how to do.

Secondly you need to publish your app to the gamesalad arcade; the HTML5 publishing option.

Now for the harder, chrome-ish parts.

1. Using Dashcode (http://developer.apple.com/xcode/) create a manifest.json that looks like this:
{
"name": "Chrome Drums",
"description": "Awesome Drum Simulator - Ultimate Fun",
"version": "1",
"app": {
"urls": [</p>
<p> ],
"launch": {
"web_url": "http://whereveryourgameisembedded"
}
},
"icons": {
"128": "128.png"
},
"permissions": [
"unlimitedStorage",
"notifications"
]`
}

Save that file (as a .json, named manifest) in a folder called something along the lines of "my_app", changing the parts you need to change--the name, description, and "launch".
In the folder you saved the manifest to, save your icon @ 128x128 pixels in the same folder; call the icon 128.png.

Right click and compress the folder. Then go here :: https://chrome.google.com/webstore/developer/update

Upload the .zip. The next steps are self explanatory.

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